0.4.7a
[Gameplay]
- New Module "Power Core Multiplier" (adds max energy to your ship)
- New Module "Force Field Amplifier" (adds shield hp to your ship)
- New Module "Target Reallocator" (forces your targets to focus their attacks on you)
- New Module "Salvager" (can be used to extract useful materials from wrecks)
- New Material "Sensor Array"
- New Material "Circuit Board"
- New Material "Metal Frame"
- New Item "Skin Red" (applies a red color to your ship on use) - can drop from pirates
- New Skill "Salvaging" added.
- Added loot table for salvaging
- Added animation for stargate jump effect
- Decreased the range for mining lasers to 5000
- Increased the cycle time for beam laser to 2.5 seconds
- For every level you gain, the max skill level for every skill will be raised by 15
- Npcs choose their target now based on a threat table
- Added new market categories, changed the sub-category for some items
- Added track target function to ship controls
- Tweaked align rotation
- Projectile trail calculation has been adjusted
[UI]
- Recently destroyed objects will now be highlighted in your overview
- Skill and MaxSkill for all skills are now displayed in your ship stats
[Bugs]
- Talent "WarpDrive Upgrade" works now as intended
Files
Get Assembled In Orbit
Assembled In Orbit
Multiplayer space shooter with RPG elements
Status | In development |
Author | Henjen |
Genre | Role Playing, Shooter |
Tags | 3D, Exploration, MMORPG, Multiplayer, Sandbox, Space, Space Sim, Trading |
Languages | English |
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